The Spies That Death Forgot!
Newly-released, a small Forged in the Dark game I was working on as winter drew in in the last months of 2019. It's called The Spies That Death Forgot, and it's about retro espionage action. If you want to play as very groovy and sexy spies, this is the game for you!
It's far more plot-driven than most Forged in the Dark games (and, frankly, the games I usually like to design) in that it tries to emulate the propulsive thrust of spy-action extravaganzas like the James Bond or Mission: Impossible films. It uses the idea of clocks to do this, creating a kind of perpetual central plot-engine to keep things moving and make you feel like you're all collaborating on a really slick action film.
Anyway, I'm weirdly proud of this little thing, and I think y'all will enjoy it. Let me know what you think!
Files
Get The Spies That Death Forgot
The Spies That Death Forgot
Forged in the Dark retro espionage action
Status | Released |
Category | Physical game |
Author | Calum Grace |
Genre | Role Playing |
Tags | espionage, Forged in the Dark |
More posts
- The Spies That Death Forgot v1.5 updateMay 10, 2020
Comments
Log in with itch.io to leave a comment.
Beautiful, it is just the right way forward to play differently my old James Bond material, love it! Any advices re running it on Foundry VTT, except Progress Clock and Forged in the Dark Roller modules?
Thanks so much! This is absolutely intended for James Bond-inspired play, and was directly drawn from my experiences of watching the classic Bond movies with my mum.
I don't have much advice for playing in Foundry, as I've little experience with it myself outside of playing in a few Pathfinder 2e games using it, but as far as I know the basic FitD/progress clock tools should serve you well - Spies is hyper-compressed, but is at heart not far off from base Blades, so anything you'd normally do in Foundry re: running Blades or similar should be good.
Thanks Calum.